It’s a new year and TrackJS has a new look. It’s smaller, it’s simpler, and it feels friendly–just like TrackJS. These minor refinements to our brand do a better job at emphasizing what were best at: easy to use and user-focused. The colors are brighter and clearer, the fonts are more refined, and there is just less noise.
When it comes to switching to a new programming language, timing is of the essence in order to land qualified programmers for the project. The language must be new enough to bring technical progress, and at the same time tested and disseminated in such a way that there are enough qualified programmers who will enjoy working with it.
Sentry is full of engineers, so we know how painful it can be to deal with breaking changes caused by third party libraries. But we also know those third party libraries have to continually update and stay on top of their games, or they’ll become irrelevant. For that reason, we try to only introduce breaking changes when they’re really (really) required. Especially when those changes are made to an API surface.