Colonel Mustard in the Library with Microservices APM
As many of us are rediscovering an interest in board games, it feels relevant to make reference to Hasbro’s classic Clue. Understanding what’s going right or wrong in your sprawling digital business can feel a lot like a murder mystery: it was the authentication service in the east region with the memory exhaustion error. This analogy has a weakness when applied to modern operations. The Clue board game had 6 weapons, 6 suspects, and 9 rooms. That’s 324 combinations.