The Future of Competitive Gaming
Esports, competitive video gaming, is no longer just a pastime or separate popular genre of sports, it is all of that and much more. It is a multibillion dollar market that started with a small numbers of people gathered in basement facilitated by Local Area Networks. Not forgetting the millions who watch the streams online and those who download bootleg copies. It is actually quite shocking to even imagine, is it not? Who would have thought that gaming which many are scolded to stop playing is now a full blown career and major industry?