Monitor Unreal Engine Game Performance with Application Metrics
Your Unreal game can ship with zero errors and still not feel great. Stutters during combat, a frame-rate cliff on the big boss, rubber-banding in multiplayer, none of it shows up as a crash and none of it shows up in Sentry, leaving you without any visibility into what your players are actually experiencing in the wild. Well, until now. Unreal Engine already gives you plenty of tools to measure game performance and collect runtime stats, but all that data stays on the dev’s machine.