Operations | Monitoring | ITSM | DevOps | Cloud

How to measure and fix latency with edge deployments and Sentry

A 2017 study by Google, researchers found: That was over 8 years ago. And let’s be honest, it’s not likely users have found any additional patience in that time. Web Vitals are a set of performance metrics defined by Google that measure user experience. They focus on things like LCP (how long the main content takes to load), INP (how quickly the page responds to input), and CLS (how visually stable the app is, meaning whether content shifts unexpectedly).

React Native performance tactics: Modern strategies and tools

This is a guest post by Simon Grimm, founder of Galaxies.dev, a platform dedicated to helping developers master React Native through hands-on courses, expert guidance, and personal support. React Native performance matters more in 2025 than ever before. With the New Architecture now stable and apps competing against lightning-fast native experiences, users expect sub-second load times and buttery-smooth 60fps interactions.

You built the MCP server. Now track every client, tool, and request with Sentry.

TL;DR - Starting today, you can instrument most server-side JavaScript SDK based MCP servers with one line of instrumentation code within your MCP SDK implementation. Click to Copy Click to Copy With this in place, you’ll be able to see details like protocol usage, client usage, traffic, tool usage, and performance across your MCP implementation.

Sentry MCP server monitoring

We just launched MCP server monitoring in beta. You can instrument most server-side JavaScript SDK based MCP servers with one line of instrumentation code within your MCP SDK implementation using: wrapMcpServerWithSentry(McpServer) See details like protocol usage, client usage, traffic, tool usage, and performance across your MCP implementation so you you can get visibility into all the sharp edges that your MCP server has — who’s using it, how it’s working (or not), and get alerted when things break.

Common Unity errors and how to fix them

Unity has a reputation for handing out surprises: the play-mode freeze just after a hot-reload, the sudden sea of pink materials, or the stack trace that politely reminds you your transform was null all along. Rather than letting those moments derail the rest of your sprint, this post rounds up four of the most common runtime offenders, and shows you exactly how to trigger, spot, and fix each one.

Boosting Session Replay performance on iOS with View Renderer V2

After making Session Replay GA for Mobile, the adoption rose quickly and more feedback reached us. In less great news, our Apple SDK users reported that the performance overhead of Session Replay on older iOS devices made their apps unusable. So we went on the journey to find the culprit and found a solution that yielded 4-5x better performance in our benchmarks.

AI Replay Summaries in Sentry Arrive!

Replays in Sentry are awesome. With one property in your Sentry config you can start capturing video-like replays of user interactions with your application, but the problem is... you still have to watch them... but not anymore! AI replay summaries take your replays and run the events through an LLM to summarize the events that happened in them. They are broken up into chapters, with the breadcrumb sequences embedded in, so you can quickly get context of whats happening in every replay.