Making Security Invisible for Game Developers
Security that developers never have to think about. That's the goal Audrey Long, Senior Gaming Cloud Security Architect at Microsoft Gaming Security, set out to achieve, and then actually built. In this GitKon session, Audrey walks through how Microsoft Gaming tackled a massive identity security challenge across double-digit Entra ID tenants spanning independent game studios. With no existing tooling that fit the pace of game development, her team built the Entra ID Tenant Security Scanner from scratch using the Maester Framework, custom PowerShell, and GitHub Actions.