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Honeycomb CCP Games Case Study

Imagine a universe in which a massively multiplayer online role-playing game (MMORPG) sets Guinness World Records for the size of its online space battles—and that game is built on 20-year-old code. Well, imagine no more. Welcome to the world of EVE Online, where hundreds of thousands of players interact across 7,800+ star systems and participate in more than one million daily market transactions. As you might guess, updating and maintaining this codebase without interrupting game play could pose quite a challenge.

Streamlining Incident Investigation

Honeycomb Customer Success Manager Josh Levin explains how to troubleshoot production incidents using Honeycomb's telemetry data: metrics, traces, and logs. While these data forms have separate interfaces, you can investigate seamlessly within Honeycomb. Josh highlights the key role of the "retriever" service in data ingestion and querying and demonstrates cross-validating tracing data with metrics to spot anomalies in pod deployments and resource usage, presented in a separate dataset. He also uses effective log filtering and searching for keywords like "update status.".

Getting Started with Honeycomb Buildevents and GitHub Actions

Buildevents is a small binary used to help instrument builds to generate trace telemetry. It populates the trace with metadata from the GitHub Actions environment so you have details about what occurred throughout the entire build. In this tutorial, learn how to instrument with Buildevents and GitHub actions.

Getting Started with Honeycomb Buildevents and GitHub Actions

Buildevents is a small binary used to help instrument builds to generate trace telemetry. It populates the trace with metadata from the GitHub Actions environment so you have details about what occurred throughout the entire build. In this tutorial, learn how to instrument with Buildevents and GitHub actions.

Best Bee-haviors: Revamping Feature Flags with Nathan Lincoln

Nathan Lincoln, an SRE at Honeycomb, walks through the basics of feature flag best practices (using LaunchDarkly) to help you maintain a stable system. Feature flags are useful for reducing outages and downtime in our systems by allowing traffic segmentation, but they can create chaos without proper maintenance.

Cost-Cutting Strategies and Smart Tooling Choices to Maximize Your Vendor Budget

Tech debt. Vendor redundancy. System fragmentation. Startups and cloud–born companies are looking at vendors for cost-cutting opportunities. But how do you balance vendor costs and value when those resources and tools bring efficiencies as high as the monthly bills? In this session, Charity Majors and Gergely Orosz share advice on managing spend in a vendor-dependent world.

Trace at Your Own Pace: Three Easy Ways to Get Started with Distributed Tracing

Stepping through a trace is an invaluable debugging workflow, providing a way to follow requests from service to service even as the applications we manage become more complex and distributed. That same complexity can make getting started with distributed tracing feel overwhelming, but it’s important to remember that instrumenting your code is an additive process—you don’t need to boil the ocean. A trace through a thousand services starts with a single ID.

Learn How NS1 Uses Distributed Tracing to Release Code More Quickly and Reliably

Chris Bertinato, Software Architect at NS1, and Nate Daly, Head of Architecture at NS1 along with Jessica Kerr, Honeycomb Developer Advocate, and Account Executive Scott Phillips discuss how NS1 used distributed tracing to scale their organization and accelerate their migration from a monolith to microservices.