With the first stable releases out of the gate, we’re happy to announce that Sentry’s Godot SDK is now ready for general use, supporting Windows, Linux, macOS, iOS and Android. We started full-time development a year ago with just a few prototypes, and now it's finally here - built on top of the mature Sentry platform SDKs, it comes as a GDExtension add-on that you can easily add to your Godot projects.