Operations | Monitoring | ITSM | DevOps | Cloud

Session Replay for Unreal Engine: see the crash before the crash

You know the drill: a crash report lands in your queue with a pristine stack trace pointing at some innocent-looking function and absolutely no clue about what the player was actually doing. Were they mid-boss-fight? Alt-tabbing during a loading screen? Standing perfectly still in the tutorial? QA can’t repro it, the player’s bug report says “game crashed lol,” and you’re left staring at a callstack playing twenty questions with a core dump.

From 57 bugs to 1, thanks to Seer

I was at the dentist the other day, getting ready for my appointment. The waiting room was pompously decorated. Each chair seemed to be from a different, expensive Danish designer. As I realize I’m about to get charged through the nose, I get a notification from my beloved Mail app. ** ding ** Screenshot of GitHub email notification It’s a new Pull Request on GitHub. This one is different though. I have no idea where it came from!

Incident Review with Factory / Sentry

Learn how to user agents to turn Slack alerts into autonomous RCA sessions, build incident memory, and help on-call engineers move from signal to fix faster. ​Join us for the live stream demo of Incident Response. We will break things on stream and let agents fix them. We will watch Droid run a real incident from alert to fix, and we show exactly what it read to get there.

Sentry + GitHub Copilot Agents

Seer, Sentry's agent debugger, analyzes your issues and finds the root cause. Now you can pass that analysis directly to a GitHub Copilot agent which picks up the context, generates a fix, and opens a pull request. The agent session and PR both live on GitHub, with a link back in Sentry for easy access. This video walks through how the integration works.

How to structure a log

You’ve decided to step up your logging game and start sending more valuable, structured logs that you can query, aggregate, and use for debugging in production. Go, you! Now, uh, how do you actually write them? We’re not going to spend much time on what you should log. We’ve covered that already, a few times before. What we will be covering is how to actually write those logs, answering questions like: What makes a log structured is not just pairing messages with arbitrary JSON objects.