As Cherwell approaches end of life, IT service management (ITSM) teams are facing major decisions about what’s next. In this episode, SolarWinds host Sean Sebring sits down with Matt Neigh, a former Cherwell executive, and Michael Clark, a SolarWinds Solutions Engineer and former Cherwell admin, to reflect on Cherwell’s legacy, explore migration best practices, and discuss what to look for in a modern ITSM platform.
In this episode, hosts Sean Sebring and Chrystal Taylor engage with actual rock star Chris Greer, a Security Engineering Manager at SolarWinds, to explore the multifaceted world of cybersecurity. Chris shares his unconventional journey from being a musician to entering the IT field, emphasizing the importance of certifications and the mindset shift required when transitioning from IT operations to security.
Gaming, especially MMOs, builds real social skills—and in tech, that actually matters. Let's talk about how the "guy in a basement" stereotype misses the mark and why gaming deserves the same respect as any other hobby.
Coordinating 40 MMO players online isn’t so different from leading a team at work. From problem-solving to collaboration, the skills gamers practice are shockingly transferable to the workplace.
Welcome to the official SolarWinds Community! Whether you're just getting started or are a long-time user, this video offers a complete overview of the valuable tools, training, and support available to help you get the most from your SolarWinds experience.
Gamers learn more than just strategies—they learn self-confidence and resilience. Success in-game translates to success at work, with a new mindset: there’s always a way to solve the problem, even if it means leveling up your skills!
This episode explores the intersection of gaming, particularly MMOs, and its impact on workplace dynamics. Dr. Melika Shirmohammadi and Mostafa Ayoobzadeh join hosts Chrystal Taylor and Sean Sebring to discuss their motivations for studying the positive aspects of gaming, the skills that can be transferred to professional environments, and the social stigma surrounding gaming as a hobby.