BugSplat

2003
Boulder, CO, USA

Latest News

Apr 2, 2020   |  By BugSplat 101
Connecting your Discord account with BugSplat allows your team to get alerted to new crashes without leaving Discord. You can now link your Discord and BugSplat accounts to receive crash alerts directly in Discord. For those who do not know, Discord is a powerful communication tool that lets teams collaborate over voice, video, screen-sharing, or text. It's also pretty darn popular with gamers.
Apr 2, 2020   |  By BugSplat 101
For many of us, our computer is the central touchpoint of our working lives We spend hours each day typing away as we work, bringing back everything we've touched while grabbing a snack, running to the bathroom, working out at lunch, or taking a break with some coworkers. Everything you touch in a day—it all ends up back on your keyboard. As a result, your keyboard is likely one of the dirtiest things you touch all day. So, just how dirty is your keyboard?
Apr 2, 2020   |  By BugSplat 101
There's a lot to consider when building a game, but one thing that a team shouldn't have to worry about is expensive and difficult to maintain tools. That's why BugSplat and EQU8 have partnered to offer a pre-release package to aid in the development and launch of new games. Through this partnership, studios building a new game get access to a package of world-class bug reporting and anti-cheat tools for free.
Dec 3, 2019   |  By Joey P
Today we're announcing BugSplat's new look to our customers via email. We've made some pretty significant updates, and we're excited to walk you through them.
Sep 16, 2019   |  By BugSplat
BugSplat now includes local variables and function arguments for our Windows Native, Unity, and Unreal C++ integrations. By including local variables and function arguments, we can provide another level of contextual information about the cause of your crash. This new feature may help reduce or eliminate the need to debug a crash report on your local development machine.