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Debugging

Dynamic Observability Tools for API Live Debugging

Application Programming Interfaces (APIs) are a crucial building block in modern software development, allowing applications to communicate with each other and share data consistently. APIs are used to exchange data inside and between organizations, and the widespread adoption of microservices and asynchronous patterns boosted API adoption inside the application itself.

Bazel Build System for Embedded Projects

Selecting a build system is an essential decision when creating a project. Changing is always painful, especially in a mature repository. Therefore the choice should be made carefully. With this article, I will try to describe a few advantages of what Bazel can provide in the context of an embedded repository and show how to set up a build environment with a cross compiler from scratch.

Over the Air Updates for Embedded Linux Devices

Over-the-air (OTA) updates for Embedded Linux devices require the perfect collaboration of many complex and misunderstood components. With the risk of bricking devices always present, this is an area you want to understand well. Watch this webinar with Linux Tech Lead Thomas Sarlandie to learn how to implement a secure and reliable OTA update system.

Zephyr Deep Dive: Ring Buffers

Zephyr includes many built-in features like stacks for networking and BLE, Flash storage APIs, and many kernel services. These components allow you to quickly get up and running with a project and maintain less code! Taking advantage of these is a huge win for small firmware teams and was a huge motivation in bringing Zephyr to my teams. This post covers Zephyr’s built-in ring buffer API, a component commonly used in producer-consumer scenarios.

C++17's Useful Features for Embedded Systems

Recently, our team at Meteksan Defense is upgrading its development environment to use newer versions of many tools and programming languages. One of the more difficult transitions has been the upgrade of our C++11 code base to C++17 for our embedded applications. In this article, I will be showing some features of C++17 that can also be helpful in the embedded world. Note that the migration from C++11 to C++17 covers C++14 also, hence I will touch upon some aspects of it as well.

Maximizing CI/CD Pipeline Efficiency: How to Optimize your Production Pipeline Debugging?

At one particular time, a developer would spend a few months building a new feature. Then they’d go through the tedious soul-crushing effort of “integration.” That is, merging their changes into an upstream code repository, which had inevitably changed since they started their work. This task of Integration would often introduce bugs and, in some cases, might even be impossible or irrelevant, leading to months of lost work.

Faster Debugging with Collaborative Troubleshooting Tools

As developers we understand the critical role teamwork and collaboration play in solving complex problems. Often, it’s that second set of eyes that uncovers an additional issue or sheds light on the root cause of a stubborn bug. Effective collaboration becomes a critical factor in determining a team’s success or failure, especially when debugging or troubleshooting problematic issues within complex applications.

OTA for Embedded Linux Devices: A practical introduction

A core belief of Memfault is that we can ship faster when we have good infrastructure in place. An essential piece of this infrastructure is tools to send firmware updates over the air. It enables the team to ship more often and spend more time building features. In this article, we look specifically at what is required to ship over-the-air firmware updates for Linux systems. A good OTA setup should allow you to quickly prepare updates and ship them with confidence.